Home Region:  Southern Europe (Europe)

Portuguese Empire - Early Modern

SC PT OTHER  pt_portuguese_emp_2

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Preceding Entity:
No Polity found. Add one here.

Succeeding Entity:
No Polity found. Add one here.

No General Descriptions provided.

General Variables
Identity and Location
Temporal Bounds
Political and Cultural Relations
Language
Religion
Social Complexity Variables
Social Scale
Hierarchical Complexity
Professions
Bureaucracy Characteristics
Law
Specialized Buildings: polity owned
Transport Infrastructure
Special-purpose Sites
Information / Writing System
Information / Kinds of Written Documents
Information / Money
Information / Postal System
Information / Measurement System
Warfare Variables (Military Technologies)
Fortifications
Military use of Metals
Projectiles
Handheld weapons
Animals used in warfare
Armor
Naval technology
Religion Tolerance Coding in Progress.
Human Sacrifice Coding in Progress.
Crisis Consequences Coding in Progress.
Power Transitions Coding in Progress.

NGA Settlements:

Year Range Portuguese Empire - Early Modern (pt_portuguese_emp_2) was in:
Home NGA: None

General Variables
Identity and Location
Temporal Bounds
Political and Cultural Relations
Language
Religion

Social Complexity Variables
Social Scale
Population of the Largest Settlement:
1,756 people
1807 BCE *Bad Years, polity duration: [1640, 1806]
Population of the Largest Settlement:
1,640 people

Polity Territory:
-

Polity Population:
2,700,000 people
1700 CE
Polity Population:
7,500,000 people
1800 CE

Hierarchical Complexity
Settlement Hierarchy:
5

Religious Level:
4

Military Level:
9
1640 CE 1700 CE
Military Level:
8
1640 CE 1700 CE
Military Level:
11
1640 CE 1700 CE
Military Level:
10
1701 CE 1806 CE

Administrative Level:
14

Professions
Professional Soldier:
absent
1640 CE 1750 CE
Professional Soldier:
uncoded
1751 CE 1806 CE

Professional Military Officer:
absent
1640 CE 1750 CE
Professional Military Officer:
uncoded
1751 CE 1806 CE

Source Of Support:
state salary

Bureaucracy Characteristics
Specialized Government Building:
present

Merit Promotion:
present

Full Time Bureaucrat:
present

Examination System:
present

Law
Professional Lawyer:
present

Judge:
present

Formal Legal Code:
present

Court:
present

Specialized Buildings: polity owned
Irrigation System:
present

Food Storage Site:
present

Drinking Water Supply System:
absent
1640 CE 1706 CE
Drinking Water Supply System:
present
1707 CE 1807 CE *Bad Years, polity duration: [1640, 1806]

Utilitarian Public Building:
present

Knowledge Or Information Building:
present

Transport Infrastructure
Road:
present

Port:
present

Special-purpose Sites
Mines or Quarry:
present

Information / Writing System
Written Record:
present

Script:
present

Phonetic Alphabetic Writing:
present

Non Phonetic Writing:
absent

Information / Kinds of Written Documents
Scientific Literature:
present

Sacred Text:
present

Religious Literature:
present

Practical Literature:
present

Philosophy:
present

History:
present

Fiction:
present

Calendar:
present

Information / Money
Token:
present

Paper Currency:
absent
1640 CE 1796 CE
Paper Currency:
present
1797 CE 1806 CE

Indigenous Coin:
present

Foreign Coin:
present
1640 CE 1750 CE
Foreign Coin:
present
1751 CE 1807 CE *Bad Years, polity duration: [1640, 1806]

Article:
present

Debt And Credit Structure:
present

Information / Postal System
Postal Station:
present

General Postal Service:
present

Courier:
present

Information / Measurement System
Weight Measurement System:
present

Volume Measurement System:
present

Time Measurement System:
present

Length Measurement System:
present

Geometrical Measurement System:
present

Area Measurement System:
present


Warfare Variables (Military Technologies)
Fortifications
Military use of Metals
Projectiles
Handheld weapons
Animals used in warfare
Armor
Naval technology

Human Sacrifice Data
Human Sacrifice is the deliberate and ritualized killing of a person to please or placate supernatural entities (including gods, spirits, and ancestors) or gain other supernatural benefits.
Coding in Progress.
Coding in Progress.
Power Transitions